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Responsive positioning : a user interface technique based on structured space / by Felix Winkelnkemper. Paderborn, 2018
Inhalt
1 Introduction
2 Interactivity and the Interface
2.1 Definitions of Interactivity
2.2 The Interface as an Object World Created for the User
2.3 Formalisation and Automation
2.3.1 Written Calculations as Formal Operations
2.3.2 The Automatic Execution of Algorithms
2.3.3 Non-Interactive Computers
2.4 Characteristics of Programmed User Interfaces
2.4.1 Responsiveness
2.4.2 Virtual Objects
2.4.3 Spatial Objects and Direct Manipulation
2.4.4 Responsive Manipulation
3 Differential Experience and Meaningful Use of Space
3.1 Differential Experience
3.2 Using Media for Differential Experience
3.3 Object Arrangements
3.4 Space as a Means of Differential Experience
3.4.1 The Use of Space on a Desk
3.4.2 Spatial Arrangements in “Thought Structuring”
Mind Mapping
Concept Mapping
The Metaplan Technique
Semantic Spaces
3.4.3 Structured Space in Knowledge Work
Structures in Space vs Structured Space
3.5 Of Artefacts and their Genesis
3.6 The Similarity of Structured Space and the User Interface
4 Structured Space and Semantic Positioning
4.1 Engelhardt’s Language of Graphics
4.2 Structured Space and Semantic Positioning
4.2.1 Structured Spaces as Combinations of Basic Structures
4.2.2 Semantic Positioning as an Umbrella Term
Semantics of object placement
Semantics of object removal
Semantics of automatic positioning
Semantics of a change in the spatial background
5 Responsive Positioning Semantics
5.1 Correspondence in Responsive Positioning
The Correspondence Function for a Region
The Correspondence Function for an Axis
Some notes on the actual placement of objects regarding the results of the positioning function
Extending the correspondence functions towards more complex structures
5.2 Suitability Criteria
5.2.1 Independence
5.2.2 Unambiguousness
5.2.3 Absence of Conflict
5.2.4 Stability
Suitability for Responsive Positioning
5.3 Combined Structures
5.4 Placeability
5.5 Structures, Sections and Contexts
6 Applications and Architectures
6.1 An Example of an Application Logic
6.2 Responsive Positioning and the Model-View-Controller Paradigm
Case 1: The Original Concept by Trygve Reenskaug
Case 2: Model-View-Controller in Smalltalk 80
Case 3: Today’s Standard Model-View-Controller Implementation
6.3 Aspects of Responsive Positioning User Interfaces
6.3.1 Interrelated Objects
6.3.2 Manipulation Restrictions
6.3.3 Multiple Contexts in Multiple Sections
6.3.4 Automatic Context Switching
6.3.5 Combinations with other UI techniques
6.3.6 List Structures
6.3.7 Views on the Same Object Ensemble
6.3.8 Objectification and “Unreal Objects”
6.3.9 Views on Different Object Ensembles
6.3.10 Configurable Views
A Draft for a Template Engine for Structured Spaces
6.4 Model-View-ResponsivePositioningModel
6.5 WebArena – An Implementation and New Potentials
6.5.1 Virtual Knowledge Spaces
6.5.2 Visual Clients for Virtual Knowledge Spaces
6.5.3 WebArena
6.5.4 Responsive Positioning in the WebArena Scenario
7 Summary and Conclusions
7.1 Open Research Questions
7.2 Epilogue
References
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